About

I realized I should have a list of resume-like activities so that I can remember them all. This page on my personal blog seems like an appropriate spot.

  • Founded Motive Force LLC in summer of 2005
  • Released CollegeInfoDesk (scheduling, treat professor-evaluations, click book-exchange and price-comparison tool) in fall of 2005
  • Created doItLater.com (basically the same as CollegeHumor.com) as an ironic experiment (speed-coding a site focused on procrastination) in fall of 2005
  • Created Projectories project management web-application in winter/spring/summer of 2005-2006
  • Winner of the RIT Business Plan Competition in spring of 2006 for Projectories
  • Released LyricWiki.org in April of 2006
  • LyricWiki.org wins DreamHost Site of the Month (DHSOTM) for April 2006, starting a lasting trend of strong growth
  • Released Remindable.com in summer of 2006 as a small spin-out from Projectories
  • Started work on Pedlr – the world”s first Social Marketplace – fulltime in fall of 2006
  • Speaker at RIT Entrepreneurship Conference 2006, presented winning business plan from the spring
  • Released Pedlr on February 26, 2007
  • Speaker on panel about “Young Entrepreneurs” at Entrepreneurial Thursdays at Dowe”s on Ninth in Pittsburgh, PA (March 1, 2007)
  • Guest speaker in Digital Entrepreneurship class at the Rochester Institute of Technology (RIT)
  • Presenter of “Viral Growth and The TippingPoint” at BarCamp Rochester2 (May 12, 2007)
  • Panelist for “Web 2.0” panel at the RIT Entrepreneurship Conference 2007 alongside David Koretz, CEO of BlueTie Inc. (October 5, 2007)
  • The first presenter at the first DevHouse Pittsburgh discussing Freeing the Social Graph (Nov 8, 2007)
  • Presented the GreaseMonkey user-script-to-FireFox-extension compiler written to make the FeedHub Feedback FireFox extension at DevHouse Pittsburgh 2 that I wrote for mSpoke (Jan 26, 2008).
  • Assisted running of (partial role) DevHouse Pittsburgh 3 (Apr 10, 2008)
  • Presenter in the University of Pittsburgh School of Pharmacy”s Lunch-and-Learn series. Discussion focused on SiloSync and I”ve posted a recap of the event which includes the slide-deck (May 14, 2008)
  • LyricWiki is acquired by Wikia in July 2009.
  • Panelist on “Social Media” panel at RIT Entrepreneurship Conference (Oct 7, 2009)
  • Joined as Senior Software Engineer and General Manager of Lyrics at Wikia (Oct 15, 2009).
  • Released Low-FODMAP Diet app for Android (Feb 17, 2011).
  • Released LyricWiki Android app (Feb 28, 2011).
  • Released live group-chat system (login required) for Wikia written in Node.js (May 2011).
  • Released LyricWiki iPhone app (Jul 15, 2011).
  • Released Coagulate for XBox Live Indie Games (Aug 18, 2011).
  • Ran the Road Runner Akron Marathon in 3 hours 57 minutes and promptly re-retired from running – just for fun and the challenge of it, not business-related. (Sep 24, 2011).
  • Founded BlueLine Game Studios Inc. (Fall, 2011)
  • Released Heximilate, a simple HTML5 strategy game based on an old flash game. (February, 2012)
  • Heximilate wins a Notable Mention in the Pokki 1UP contest under it’s original name “Proximity”*. (March 6th, 2012)
  • Released initial version of Burndown for Trello which creates burndown charts for Trello boards. This was something we used internally at BlueLine to help with our scrum-like project management of Hive. (May 12, 2012)
  • Released Hive on Xbox 360 (March, 2013).
  • After almost a year of exponential growth & increasing feature requests, released a pro version of Burndown for Trello. The features that existed before this have always remained free. (March 4, 2013)
  • Presented “Turn Based AI” talk at the East Coast Game Conference (ECGC). (April 24, 2013)
  • Released Follow Secretary – a free tool that helps decide which Twitter accounts to unfollow to stay below the follow limit. Created to help us manage follows for BlueLine. (May 14, 2013)
  • Gave lightning talk: “Turn-Based AI In The Wild” at Postmortem in Unknown Worlds’ San Francisco office. (July 2013)
  • Spoke at PAX Dev 2013 on two panels: “Lowering the Ladder: How Indie Game Developers Can Help Each Other”, “PSN vs XBLIG”. (August, 2013)
  • Became a maintainer of Scrum for Trello browser extension (github) and then ported it and released Firefox and Safari versions. (September, 2013)
  • Released Hive on Steam – for PC and Pillbug expansion. (March 20, 2014)
  • Released Ladybug expansion for Hive. (April 14, 2014)
  • Released Mosquito expansion for Hive. (April 29, 2014)
  • Released Mac & Linux versions of Hive on Steam. (May 19, 2104)
  • Released Khet 2.0 on Steam – for Windows, Mac, & Linux. (Oct 1, 2014)
  • Released Beamsplitter expansion for Khet 2.0. (Nov 7, 2014)
  • Released UpdateMyVideoDrivers.com as a free, single-serving site to help gamers upgrade their video drivers. This is likely the most common support request for all Steam games. (Jan 6, 2015)
  • Released Reversi on Steam – for Windows, Mac & Linux. (March 19, 2015)
  • Gave a talk at East Coast Game Conference (ECGC 2015) called “Cryptography for Game Developers“. (April 8, 2015)
  • Released Simply Chess on Steam – for Windows, Mac, & Linux and passed 100,000 players in less than a week. (September 11, 2015)
  • Guest contributor to Gamasutra in post entiteld How Hive sold more in Year 2 than Year 1 despite the “Indiepocalypse” (December 11, 2015)
  • Gave a talk at East Coast Game Conference (ECGC 2016) called “AI for Probabilistic Turn Based Games“. (April 21, 2016)
  • Re-launched Reversi as Othello on Steam – for windows, Mac & Linux. (August 5, 2016)
  • Released Tatsu on Steam (Windows, Mac, Linux) this is the latest board game by the same award-winning designer as Hive! (August 29, 2016)
  • Released the Burndown power-up for Trello which lets paid users very easily view their Burndown charts directly inside of Trello. (August 29, 2016)
  • Released a complete redesign of Burndown for Trello to celebrate passing 100,000 users this summer! (September 19, 2016)


It should be noted that I’ve tried to keep this list fairly formal, so I’ve omitted several product launches (such as CNIG and JBIG in winter of 2005-2006), haven’t mentioned many side-projects such as Codeaholics (my release ground for many projects), Final Salvation (RTS Game Engine written in 10 weeks using only C++/SDL, included solid AI, a windowing system, and an advanced menu-system), Connor Rocks (safe-for-work version of doItLater), Game-jam games like 10 Second Tower Defense, and numerous others. There are dozens more projects not listed even in this footer, but this page is supposed to be resume-like so it has been drastically shortened.

* We changed the name of Proximity to Heximilate due to trademark concerns, and it appears that the re-submitted app isn’t on the Pokki 1UP page anymore, but here’s an archived screenshot.

9 thoughts on “About

  1. Pingback: LyricWiki API Runs Into Trouble Over Lyric Licensing | Open Source Blog

  2. Pingback: 2010 Goals « SeanColombo.com

  3. Hi Sean,
    just been advised to go on the FODMAP diet and found your handy little app. In GB/UK we refer to some vegetables differently (capisum = pepper, eggplant = aubergine, scallions = spring onion). You suggest on the app that you would like help with translations. Can I to the UK English one?
    Thanks
    Paul

  4. Hello Sean

    I trying to integrate your trello burndown chart with my data and one of my developers have a problem – so maybe you know how to fix that in minutes

    ******************

    In TRELLO BURNDOWN TIME-ESTIMATES, I want to display the tasks from
    menu with names of projects (click to show). But nothing happen. I
    discover that problem is in line with ‘data = JSON.parse(data);’
    (trelloBurndown.js). It looks like that ‘data’ is not a json type,
    because browser return error: “Uncaught SyntaxError: Unexpected token
    R”. I think it means that REST isn’t correct interpreted (I think that
    JSON.parse() read data as string). But I don’t know why it happen and
    how can I deal with it.

    If you could help us would be great

    Best regards
    Wojtek Smajda

  5. @Wojtek: most likely, that indicates that something went wrong on the server-side while trying to build the response. For instance, if it threw a PHP-error, then the error message would be in the response, and that’s just plain text (not JSON) so the client-side would choke on it.

    As I recall, you’re using a Fork of the code and not the version on my server, so I can’t check directly… but I’d recommend using Network tab of Chrome to inspect what the exact body of the response from the server was.

  6. Pingback: How Hive sold more in Year 2 than Year 1 despite the “Indiepocalypse” | BlueLine Game Studios

  7. Hi Sean, I recently used Scrum for Trello and saw that the colours only applied to the first five lists on the board? Is there any way to colour the rest of the lists? Appreciate your help, thank you!!

  8. Hi there,
    There shouldn’t be any limit. When you say ‘the colors’, are you referring to the blue badges on each card, or the blue text (with the sums) in the top-right of each list? I have some boards with quite a few lists and they are all rendering for me at the moment.

    Are you on Windows, Mac, or Linux and are you using Chrome, Firefox, or Safari? Thank you!

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